
Unlike many video games, there are no enemies to defeat and no races against the clock, play revolves around choosing the correct answer to problems and navigating areas with different vehicles. The difficulty level determines how many problems the player must solve to proceed to the next area, and how many mistakes a player can make before game over. Play begins on Sesame Street, where the player must choose one of three difficulty levels and then proceed to Elmo's playroom to access a tutorial or talk to one of the hosts in order to access their area. Players must guide Elmo through three areas, split into two halves each, collecting the numbers needed to answer the mathematical problems posed by each area's host. Elmo's Number Journey Įlmo's Number Journey is an educational game for the Nintendo 64 and PlayStation featuring Sesame Street's Elmo. Elmo's Letter Adventure Įlmo's Letter Adventure is an educational game for the Nintendo 64 and PlayStation featuring Sesame Street's Elmo. Skills such as critical thinking, problem-solving, and decision making are taught in three play modes, five activities, and two levels. Oscar, Grover, Zoe, Rosita and Telly also appear.

Elmo invites users to join him on his deep sea submarine to explore shipwrecks, sunken cities and lost treasure.
#SESAME STREET GAMES SOFTWARE#
The game was developed by Mattel Media in 2000 and re-released by Sesame Workshop in 2005, and by Encore Software in 2006. Elmo, who is only heard in voice-over, gives instructions throughout.Įlmo's Deep Sea Adventure is a CD-ROM game. The game's activities allow users to draw, paint and create artwork. First released as Sesame Street Art Workshop in 1995, it was reissued by Creative Wonders in 1998, and Encore Software in 20. Elmo's Art Workshop Įlmo's Art Workshop is a CD-ROM game produced by Creative Wonders and the Children's Television Workshop. When players begin, they may choose to move by jumping repeatedly or running. Each time players collect the right number, which may be in the form of a number or a collection of items that add up to the number. The number is chosen in a spinning wheel. Players control Count von Count as they search for a number. Sesame Street: Countdown is a platform game released for the Nintendo Entertainment System in 1991. The game was never finished and was about 80% complete before development was stopped and no prototype has been found. Count's Castle Ĭount's Castle is a video game developed by Atari for the Atari 2600. Along the way, you help your friends complete quests in this point-and-click game made around 2001. The objective of Cookie Monster Munch is to guide Cookie Monster through a simple maze, collecting cookies and placing them in a cookie jar at the bottom of the screen.Ĭookie Monster Munch used an Atari Kid's Controller (sold separately), although the regular keyboard controller would also work.Ĭookie Monster's Quest has you play as Cookie Monster, as you wander around Sesame Street looking for your chocolate chip cookie, that you did not eat. The game ends when too many eggs are dropped or a set number of counting sessions is performed.Ĭookie Monster Munch is a video game developed by Atari and Children's Computer Workshop for the Atari 2600 and released in 1983. When the total is reached, a song is played and Big Bird dances. During this stage, Big Bird is seen with his basket and numbers flash on the screen progressively faster as he counts. Periodically, Big Bird will exit the screen to count his eggs. " Turkey in the Straw", the song that plays during the egg-catching, also increases in tempo.

At higher levels, the eggs move faster, the chutes become more convoluted, there are more egg-laying hens, and the chutes may even flash invisible.

When an egg is dropped, a number of points are lost. Most eggs count for a single point, but a golden egg will periodically appear that is worth five points. These eggs travel down variously contorted chutes to land safely in the basket perched on Big Bird's head. In Big Bird's Egg Catch, the player controls Big Bird as he saves eggs produced by chickens at the top of the screen. Main article: Alpha Beam with Ernie Big Bird's Egg Catch īig Bird's Egg Catch (originally Grover's Egg Catch ) is a 1983 video game for the Atari 2600 developed by Atari and Children's Computer Workshop. Video games The Adventures of Elmo in Grouchland

1.34 Sesame Street: Ready, Set, Grover!.1.31 Sesame Street: Elmo's Musical Monsterpiece.1.30 Sesame Street: Elmo's A-to-Zoo Adventure.1.28 Sesame Street: Cookie's Counting Carnival.1.27 Sesame Street: Big Bird's Hide and Speak.1.24 Sesame Street: Once Upon a Monster.1.1 The Adventures of Elmo in Grouchland.
